Gundam_Mecha Gundam Mecha

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CGI styleAnime StyleGirlStyle BoostMecha
Actualizado recientemente: Publicado por primera vez:
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info
CGI style,Anime Style,Girl,LoRA,SD 1.5Image info

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Version 5.2: Added dynamic poses on top of Version 4. Due to the complexity of the actions, there may be some issues, just draw a couple of more cards, hope everyone likes it.

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Version 4: Re-optimized the training set, the mecha's texture is improved compared to v3.1 and wings are added.

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Version 3.1: This time, 60 out of 120 images were selected for retraining. Perhaps I found a more suitable large model for generating images, and the diversity in the generated images seems better than v2.

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Version 2: Reduced some glare relative to the first version, slightly increased the metal texture. I like both versions;

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- Model Introduction: Model of version SD1.5, Gundam model, feels more playable than the SDXL version;


- Generation suggestions: Lora weights above 0.7 give a transparent acrylic effect, the lower the weight, the less transparent it is; 2D, 2.5D, 3D, realistic large models are all supported.

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