MIRACLE-WorldCraft Movie Style Simulation (Portrait)

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CGI styleAnimeObject EnhanceAnimal
最近更新:初回公開:
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info
CGI style,Anime,Object Enhance,LoRA,SD 1.5Image info

miracle-WorldCraft movie style simulation LORA model SD1.5 (portrait)


Filename: miracle-worldcraft.safetensors or miracle-worldcraft_v20231224.safetensors


Trigger word: warcraft (optional)


Recommended LORA weight: 0.5~0.8, the weight varies in different movie styles, and different models correspond to different weights.

0.6 is the median, you can adjust the LORA weight as needed. (Reduce the weight to enhance realism during redrawing)


Recommended sampling steps: 25~30   CFG scale: 7~8


Recommended sampling method: for realistic models, use DPM++ 2M Karras, for drawing models, use Euler a

Feel free to try other sampling methods, LCM solutions have not been tested.


Recommended resolution: from 384x768 to 576x1152   only for portrait resolution, mobile wallpapers

You can use 384x768, enable 1.5x Latent HD repair, direct output for the best effect, redraw range 0.3-0.5


Recommended image enhancement settings: 8x_NMKD-Superscale_150000_G with built-in film grain

                                4x-UltraSharp or R-ESRGAN 4x+ Anime6B are also acceptable


Recommended use in conjunction with large models: Illusion Master-Dreamscape, Crazy Master, MajicmixHorror


Feel free to try other large models, and welcome to test rendering results.

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0.8
CFG
7
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