Chinese-style architecture—Wuxia game style F1
V1

"Martial Arts Architecture" Chinese Building LoRA Model Introduction
This model is specifically designed for creating immersive martial arts game scenes, blending traditional architectural aesthetics with the atmosphere of the martial world. It generates a group of Chinese buildings full of martial arts ambiance, suitable for game scenes, film storyboards, and illustration creation.
Core Effects
Classic Architectural Element Library
- Automatically generates traditional components such as flying eaves, dougong brackets, carved flower windows, and green bricks and black tiles
- Parameter adjustment for the sense of architecture's age
Martial Arts Scene Construction
- Dynamically generates classic martial arts scenes such as bamboo forest sanctuaries, cliffside walkways, and waterborne arenas
- Intelligently adds sect symbols (Shaolin copper men stakes/Tangmen mechanical doors/Hua Mountain sword graves)
Ambience System
- Ink wash rendering mode (distant mountains faintly outlined + lingering white clouds and fog)
- Dynamic elements: falling bamboo leaves/lamp flames/flying wine flags
Technical Highlights
- Integrated scene data, supporting the generation of interactive trajectories for leaping on walls and walking on roofs
- Lightweight design for rendering 4K-level building group details
Application Scenarios
- Game maps
- Film storyboards
- Illustration creation
The model deeply integrates new Chinese architectural techniques and martial arts cultural symbols, achieving dynamic scenes such as building main bodies through layered control, helping to build a vivid martial arts world.
Trigger words: wxgame, A detailed digital illustration
