Immortal handsome man with white hair V1

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CGI styleAnime CharacterBoy
最近更新:首次發布:
CGI style,Anime Character,Boy,LoRA,SD 1.5
CGI style,Anime Character,Boy,LoRA,SD 1.5
CGI style,Anime Character,Boy,LoRA,SD 1.5
CGI style,Anime Character,Boy,LoRA,SD 1.5
CGI style,Anime Character,Boy,LoRA,SD 1.5
CGI style,Anime Character,Boy,LoRA,SD 1.5
CGI style,Anime Character,Boy,LoRA,SD 1.5

The model is trained based on the SD1.5 native model, so it is very compatible with various CHECKPOINTS, and can adjust the character's hairstyle, hair accessories, clothing, background, as well as the character's skin texture, clothing details, lighting colors, etc. I originally wanted to keep it as a treasure, but due to some triggering events, I decided to make it public.

I have always used it with the handsome world CHECKPOINT on liblib, and I am most satisfied with the results,

CLIP usually terminates layers 1-3 are okay, I have tried others, and there may be some body-related issues;

Using vae-84m-pruned.safetensors or vae-ft-mse-840000-ema-pruned for VAE is very effective;

Sampling DPM++ 2M Karras is sufficient, DPM++ SDE will provide more stable details on the character's hands; others can be tried out as well;

High-resolution repair R-ESRGAN 4x+, I usually use 20 for high resolution,

Facial drawing for close-ups and mid-range views of characters is the best, full-body like long-range shots may lack detail in drawing areas. If configured properly, you can increase the image size, or use Tile (tiling) to enlarge and enhance details after basic mapping, the effect will be very good.


Actually, I have already upgraded the version, this is the first trial version. If the response is good, I will continue to make it public in the future, and I will refine other similar models myself, not limited to ancient style, hoping everyone will like it.

討論

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線上生成次數
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下載次數
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推薦參數
推薦搭配Checkpoint
推薦的重量
0.6
CFG
7
VAE

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