League of Legends character illustration-SDXL

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CGI styleAnime StyleBoyStyle BoostMecha
Recently Updated: First Published:
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info
CGI style,Anime Style,Boy,Checkpoint,SDXLImage info

This model is trained using original artwork of League of Legends skins, please do not use for commercial purposes, only for research and study.


Sampler: UniPC 15~20 steps

cfg scale: 7.5

Resolution: 640x1024, 1024x640

Composition of prompts:

Number of champions, champion name, skin name, skin's story background, skin series. Description of the overall scene.

For example:

solo, Lee Sin, Divine Heavenscale Lee Sin, Lunar New Year, Heavenscale. The main character in the picture appears to be a mystical or magical being with a humanoid form. He has long, flowing white hair and wears ornate attire adorned with red beads and golden accessories. He also has a pair of ornamental wings and a crown or headpiece with a central gem. His skin has a blueish hue, and he exhibits an aura of power and authority.

Our understanding of character image and skin style in this version is still relatively poor, and will be continuously optimized in the future.


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Recommended Parameters
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CFG
7.5
VAE
None

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